Weapon (longsword), legendary (requires attunement)
The whirring of countless gears can be heard faintly from within this weapon's brass fixtures. You gain a +3 bonus to attack and damage rolls made with this magic weapon, and you also gain a +2 bonus to AC while you're attuned to it.
Equalize. When a creature that you can see within 60 feet of you is about to make an attack roll, ability check, or saving throw with advantage or disadvantage, you can use your reaction to force that creature to make the roll without advantage or disadvantage.
Field of Predictability. You can use a bonus action to cause the blade to emit a field of predictability for 1 minute. The field is invisible and remains centered on the weapon, affecting each creature within 20 feet of it. For the duration, the first time that a creature within the field makes an attack roll or ability check on its turn, the d20 is treated as a 10. Once this property of the sword has been used, it can't be used again until the next short rest.
Sentience. The form of order is a sentient lawful neutral weapon with an Intelligence of 16, a Wisdom of 14, and a Charisma of 16. It has hearing and darkvision out to a range of 120 feet. The weapon can understand all languages and can communicate with the creature attuned to it telepathically while being held. However, it rarely feels the need to, and normally only communicates when prompted.
Personality. The form of order has an unwaveringly logical personality and is devoid of emotion. Its only directive is to uphold order in the universe, and urges the attuned creature to do what it must to preserve order. If it feels that its attuned creature will not follow that ideal, a conflict may arise.
Stimulus Noted: Golem Guardian disabled forcefully.
Stimulus Noted: Sounds of unorthodox entry registered outside crypt.
Stimulus Noted: Humanoid figure entering crypt. Facial recognition and voice pattern recognition systems fail to identify.
Stimulus Noted: Object removal from crypt. Anonymous figure deemed enemy of order.